Armour (Harden Leather): 3 Body, 2 Arms, 2 Legs. 1 Head / Dodge Penalty: 0 / Tag: —
Dexterity: 60 / Aim: 70 / Stamina: 60 / Agility: 60 / Charisma: 60 / Wisdom: 80 / Perception: 65 / Intelligence: 60 / Strength: 70
Skills: Athletics 2, Awareness 2, Dodge 2, Melee 3, Small Arms 2, Endurance 1, Stealth 0, Survival 2, Craft (General) 1 , Linguistics (Local) 1.
- Anvil Revolver: Accuracy: 0 / Damage: 1d10+2 (I) / Range 40yd. / Fire Rate: S/-/- / / Load Rate: 1 Round / Jam Rate: +14 / Clip: 7 / Total Ammo 14 / Tag: , 2P, P(-3)
- Wasteland Rifle: Accuracy: +5 / Damage: 1d10+5(I) / Range 100yd. / Fire Rate: S/-/- / / Load rate: 1 Round / Jam Rate: +15 / Clip: 1 / Total Ammo: 10 /Tags: 2n, P(-5)
- Wasteland Rifle (Spear): Accuracy: 0 / Damage: 1d10 (R) / Tag: R(5yd), 2N, SA, T(10yd)
- Wasteland Rifle (Heavy Baton): Accuracy: 0 / Damage: 1d10 (I) / Tag: —
- 14 light pistol rounds
- 10 Rifle Rounds
- Torch (2)
- Lamp Oil (3)
- Normal Clothing
- Rations: Basic (1)
- Personal Memento
Abaddon(s) is/was/are massive flying, pink/orange, crystalline monster(s). The only know mature (or alive) member of the race was attacked the Appalachian Commowealth 15 years ago from the only know level 5 Lost Land. Before finally being “killed” by special starmetal enhanced artillery (to break the shield) and 2 (of 4) of the commonwealth’s atomic bombs (which had been recored form an old missile silo) it had destroyed an 1/8 of the commonwealth including the nation’s second biggest industrial city and and 5 nations north of its borders never to be regained, killed a 1/4 of its armies, wounded metal and physical many more, and depleted almost 3/4 of the nations relics. Even its body has formed a massive level 3 Lost Land beyond The Great Sanctuary Wall.
Rare, Sentient, Shapeshfting beings of pure Thauma who wield unbelievable power. Some consider these creatures a myth, others worship them, and still others seek ways to contain or destroy them.
Similar in body and origin to the Star Blooded, The Star Beast is much bigger (almost 2X the size), much better armored, and much more violent. Also unlike the Star Spawned the Star Beast has four arms, two small (human sized) griping arms, and two large thauma cannon/flamethrower arms. Star Beasts have known to lay waste to whole villages. The greatest unknown about Star Beasts are their level of intelligence.
(kinda like this)
Named after the mythical beast, Wasteland Dragons are omnivorous, intelligent, flying, warm-blooded, armored reptiles the size of a large shed. Wasteland Dragons has four limbs (two digigrade legs, two wing-arms), a long feathered tail, two horns, sharp teeth, and a natural proficiency with fire. Most Wasteland Dragons are black or earthy red, live in high places, have OCD or pyromania, and live in groups normally no larger then families (3-10 dragons). It is still not known what, if anything, Wasteland Dragons were before The Impact. A even bigger mystery is their culture and language as very few have ever gotten to study it.
The Ghost of a very powerful pyromancer, a black flame in the shape of a man (or mimic). Black Flames burn but do not alight the world around them, they move without sound, they see with out eyes, they hear without ears, they speak and the sound is in engulf in flame. They have all the powers they had in life and more, now if only they knew their own names.
A dangerous spirit of the dead tied to an object from their life. A wrath can not harm, or be harmed by, anyone or anything physically but they can attack people mentally. As well a wrath can possess anyone who touches the soul object. The only way to kill a wrath is to destroy the soul object with salt and fire.
A ball of pure thauma that warp reality around them. It is not known if fairies are living being or just natural phenomenon, what ever they are, they are deadly. Most fairies look like multicolored balls of light with a brighter, more solid ball of light inside.
A humanoid crossbreed of fungi and animal with the size and mentality of a 9 year old child. They are commonly found in small tribes in the old ruins of human cities. Their is not a unified culture for the Gremlins but most have a strong oral tradition and fascinated by the ruins of the Pre-Imapct era. They breed by spreading spores that either latches on to animal and convert them into more Gremlins or latches on to a wall and spreads more spores. Don’t worry about being turned into gremlins, however, for their is a cure if you can get it in time.
Heavy armoured, heavy armed, cold-fusion, humanoid combat robots. While their intelligence is internally limited in scope any safeguards they may have had have long gone bad.
Armour: 10 / Tag: BR (+6), BP (+4), HA
Dexterity: 70 / Aim: 70 / Stamina: 99 / Agility: 70 / Charisma: 40 / Wisdom: 10 / Perception: 80 / Intelligence: 70 / Strength: 80
- Sentry P.A-A.L: [ Accuracy: +10 / Damage: 4d10(E) / Range 300yd. / Fire Rate: S/3*/- / / Load rate: 5 Rounds / Jam Rate: +14 / Clip: 1 / Total Ammo: N/A / Tags: DM, CS, 2n, B, P(-20) ] *Switching this weapon to semi-auto lets you fire 3 shots a 1/3 power (Damage and Penetration) before it has to cool down.
- Electrify Blade: [ Accuracy: 0 / Damage: 1d10 + 2(R) / Tag: — /]
- Machine Gun: [ Accuracy: 0 / Damage: 1d10+6(I) / Range 140yd. / Fire Rate: -/-/30 / Load rate: 2 Rounds / Jam Rate: -5 / Clip: 200 / Total Ammo: 400 / Tags: O, P(-6) ]
Skills: Athletics 5, Awareness 5, Dodge 1, Melee 5, Heavy Weapons: 5, Endurance —, Stealth 0, Survival 1, Science 1, Linguistics (English, Spanish) 2,
The Corrupted are thaumaturgists that have be so corrupted by starmetal(or xeno crystals) and thauma that who they once were is no long recognizable and they have become nothing more then crazed, feral, thauma addicts.
Raiders are warrior nomads living at the fringes of sub-industrial society. Raiders get their name from two things, the raiding of villages/farms, and the raiding of ruins, thou the later group prefer to just be call Nomads (or their tribe’s name). Despite their bad reputation some Raiders are just tribally herdsmen and traders going from town to town to trade their goods. Raider usually use makeshift equipment or what ever they can get their hands on by trade (or plunder).
The Rat-Ant is a specie of brown, omnivorous ant the size of a large rat. While one may just be a nuisance in swarms they are lethal. One piece of good news is that they do not have venom.
These giant crows are the size of children’s head, and are commonly seen a bad omens. Usually these crow are the bad omens as they will eat literally everything in there path. Flocks of these birds have been known to whip out villages and pick clean travelers.
(pic from: http://projectumbrella.net/articles/Crow)